﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input;

namespace Datorgrafik_lab1.Components.Input {
    public enum ActionType {        
        Accelerate,
        Decelerate,
        RollLeft,
        RollRight ,
        PitchUp,
        PitchDown,
        YawLeft ,
        YawRight,
        Quit
    }
}
